The AHS Blog
An animation of Thomas Mudge’s constant-force escapement
This post was written by Eliott Colinge
Visual representation has always been a core means to learn about horology and explore its principles.
The literature provides countless invaluable schematics about escapements, repeating mechanisms and patents of all sorts. Less can be said about video representations. If an image is worth 1000 words, what can be said about a video?
The recent popularisation of 3D animation in the film and gaming industry has gathered a wide community of brilliant individuals giving their improvements to the field at an increasing pace.
It is hardly possible to have a conversation about 3D animation without hearing the word 'Blender'. Being open source, the software has attracted students, researchers, professionals and amateurs around the world and is increasingly becoming a standard in the industry. Blender is such an incredible playground and I am always in admiration of what gets produced by the community.
As a trained conservator of horological artifacts, I founded the animation studio 'Vecthor' to provide complementary 'non-interventive' solutions to help education around collections.
Vecthor has made available a series of short animations of escapements based on drawings and a YouTube video about Pierre Leroy’s marine watch (available in English and French).
Here is an example through an animation of Thomas Mudge’s constant-force escapement used in his marine chronometers during the 1770s. The impulse energy is stored in the coiled springs (constant-force) and transmitted to the balance during its oscillatory arc.
Other escapement animations can be found on Vecthor's instagram: @vecthor_animation